For the pieces being place I wrote this, which defines the rotation amount then applys it to the physics object when its being held.

And for placing them onto the grid I simply used the same raotaion amount for the spawn node.

For the pieces being place I wrote this, which defines the rotation amount then applys it to the physics object when its being held.

And for placing them onto the grid I simply used the same raotaion amount for the spawn node.

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